Custom Enchants: Difference between revisions

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:* Rarity
:* Rarity
:* Type
:* Applies To
:* Max Level
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:* Description
:* Description
:* Available on
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:'''[[Exclusive Enchants]] also have a category showing the original drop dates and the unique book.'''
:'''[[Exclusive Enchants]] also have a category showing the original drop dates and the unique book.'''
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== ''' [[Curses]] ==
== ''' [[Curses]] ==


:''' [[Curses]] are specific "enchants" only obtained from the [[Enchant Table]] and have a chance to get when you enchant and the more EXP you use to enchant the higher chance of getting cursed!'''
:''' [[Curses]] are specific "enchants" only obtained from the [[Enchant Table]] and have a chance to get when you enchant and the more EXP you use to enchant the higher the chance of getting cursed!'''


{| class="wikitable sortable"
{| class="wikitable sortable"
! '''Name'''
! '''Name'''
! '''Rarity'''
! '''Description'''
! '''Description'''
! '''Available on'''
! '''Available On'''
|-
|-
| Hungry || This armor enchant procs on outgoing damage (you damaging another player) and causes players overload hearts to be reduced up to 6 for a duration of 5.8 seconds. || Factions, Prison, Skyblock, KitPvP, SkyPvP, D3s
| Hungry ||<div align="center">Curse</div>|| This armor enchant procs on outgoing damage (you damaging another player) and causes players overload hearts to be reduced up to 6 for a duration of 5.8 seconds. || Factions, Prison, Skyblock, KitPvP, SkyPvP, D3s
|-
|-
| Unstable || Causes your items to become unstable and the durability gradually and repairing unstable items cost double exp. || Factions, Prison, Skyblock, KitPvP, SkyPvP, D3s
| Unstable ||<div align="center">Curse</div>|| Causes your items to become unstable and the durability gradually and repairing unstable items cost double exp. || Factions, Prison, Skyblock, KitPvP, SkyPvP, D3s
|-
|-
| Slippery || Your items are very slippery and can be dropped at any time (Slippery items cannot be picked up by other players for 5 seconds after being dropped). || Factions, Prison, Skyblock, KitPvP, SkyPvP, D3s
| Slippery ||<div align="center">Curse</div>|| Your items are very slippery and can be dropped at any time (Slippery items cannot be picked up by other players for 5 seconds after being dropped). |1| Factions, Prison, Skyblock, KitPvP, SkyPvP, D3s
|-
|-
| Heavy || Your items are extremely heavy and slow down your movement and attacking speed. || Factions, Prison, Skyblock, KitPvP, SkyPvP, D3s
| Heavy ||<div align="center">Curse</div>|| Your items are extremely heavy and slow down your movement and attacking speed. || Factions, Prison, Skyblock, KitPvP, SkyPvP, D3s
|-
|-
| Corrupted || Corrupted items are unable to be protected from protection scrolls and when you die with them they instantly break when they fall on the ground. || Factions, Prison, Skyblock, KitPvP, SkyPvP, D3s
| Corrupted ||<div align="center">Curse</div>|| Corrupted items are unable to be protected from protection scrolls and when you die with them they instantly break when they fall on the ground. || Factions, Prison, Skyblock, KitPvP, SkyPvP, D3s
|}
 
== ''' [[Common Enchants]] ==
 
:''' [[Common Enchants]] You can get these enchants for 500 EXP per book or from the [[Enchant Table]] from Level(s) 1-120 (Enchanting methods vary from each game.)'''
 
{| class="wikitable sortable"
! '''Name'''
! '''Rarity'''
! '''Applies To'''
! '''Max Level'''
! '''Description'''
! '''Available On'''
|-
| Push || <div align="center">Common</div> || <div align="center">Swords</div> || <div align="center">3</div> || Knock back your enemy with incredible force and push them far away. ||  N/A
|-
| Beheading || <div align="center">Common</div> || <div align="center">Axe</div> || <div align="center">3</div> || Victims have a chance of dropping their head on death. ||  KitPvP
|-
| Bountiful Light || <div align="center">Common</div> || <div align="center">Helmet</div> || <div align="center">1</div> || Gives permanent night vision and the player emits light from their head. ||  N/A
|-
| Bubble Miner || <div align="center">Common</div> || <div align="center">Tools</div> || <div align="center">1</div> || When mining you find air bubbles and refill your oxygen levels. ||  N/A
|-
| Confusion || <div align="center">Common</div> || <div align="center">Melee Weapons</div> || <div align="center">5</div> || A chance to give nausea to your victim. ||  KitPvP
|-
| Decapitate || <div align="center">Common</div> || <div align="center">Swords</div> || <div align="center">3</div> || Victims have a chance of dropping their head on death. ||  KitPvP
|-
| Furnace || <div align="center">Common</div> || <div align="center">Pickaxe</div> || <div align="center">1</div> || Automatically smelts ores when broken. ||  N/A
|-
| Gills || <div align="center">Common</div> || <div align="center">Helmet</div> || <div align="center">1</div> || Gives permanent water breathing. ||  N/A
|-
| Shiny || <div align="center">Common</div> || <div align="center">All Armor & Weapons</div> || <div align="center">3</div> || Cosmetic enchant that creates particles and sounds when applied, Each level has a different effect. || N/A
|-
| Soul Sniper || <div align="center">Common</div> || <div align="center">Ranged Weapons</div> || <div align="center">4</div> || Heals friendly players when hit with a projectile. It also has a small chance of increasing the durability of armor and giving absorption/health boost. || N/A
|-
| Spark || <div align="center">Common</div> || <div align="center">Bow</div> || <div align="center">4</div> || A chance to strike lightning where you hit. || N/A
|-
| Tracker || <div align="center">Common</div> || <div align="center">Bow</div> || <div align="center">1</div> || Sticks a tracker arrow onto your enemy, creating a particle trail that reveals your enemy's location to allies even through blocks and automatically enables /focus on your enemy. || N/A
|-
| Force || <div align="center">Common</div> || <div align="center">Axe</div> || <div align="center">3</div> || Knock back your enemy with incredible force and push them far away. || N/A
|-
| Well Fed || <div align="center">Common</div> || <div align="center">All Armor</div> || <div align="center">3</div> || You will become hungry slower, and eating restores up to 2x hunger and saturation. || KitPvP
|-
| Heat Shield || <div align="center">Common</div> || <div align="center">All Armor</div> || <div align="center">3</div> || Chance to toggle your heat shield for up to 20 seconds disable your enemy's fire enchants, and become immune to fire/lava. || KitPvP
|-
| Concussion || <div align="center">Common</div> || <div align="center">Swords</div> || <div align="center">7</div> || Gives slowness, slow swinging, and confusion to your enemy. || KitPvP
|}
 
== ''' [[Uncommon Enchants]] ==
 
:''' [[Uncommon Enchants]] You can get these enchants for 1,500 EXP per book or from the [[Enchant Table]] from Level(s) 10-120. (Enchanting methods vary from each game.)'''
 
{| class="wikitable sortable"
! '''Name'''
! '''Rarity'''
! '''Applies To'''
! '''Max Level'''
! '''Description'''
! '''Available On'''
|-
| Thief || <div align="center">Uncommon</div> || <div align="center">Swords</div> || <div align="center">5</div> || A chance to steal some of your enemy's EXP every time you damage them. || KitPvP
|-
| Thunder Bolt || <div align="center">Uncommon</div> || <div align="center">Melee Weapons</div> || <div align="center">3</div> || Can smite your enemy with a 1% chance to paralyze and deal boosted damage to players wearing iron, chainmail, or gold armor. || KitPvP
|-
| Fury Swipes || <div align="center">Uncommon</div> || <div align="center">Swords</div> || <div align="center">3</div> || A chance of getting a burst of double attack speed. || N/A
|-
| Explosive || <div align="center">Uncommon</div> || <div align="center">Ranged Weapons</div> || <div align="center">5</div> || Chance to make projectiles explode where they hit. || N/A
|-
| Berserk || <div align="center">Uncommon</div> || <div align="center">Axes</div> || <div align="center">5</div> || A chance to get a boost of up to double damage but 50% slower attack speed and mining fatigue. || N/A
|-
| Lightning Storm || <div align="center">Uncommon</div> || <div align="center">All Weapons</div> || <div align="center">7</div> || Summon at lightning storm that strikes the ground nearby dealing AoE damage to any enemies nearby || N/A
|-
| Healing Circle || <div align="center">Uncommon</div> || <div align="center">Bow</div> || <div align="center">7</div> || Spawns a healing circle where you hit that heals all players inside the circle gradually || N/A
|-
| Firestorm || <div align="center">Uncommon</div> || <div align="center">Axes</div> || <div align="center">7</div> || AoE enchant that ignites all nearby enemies giving burning status effect || N/A
|-
| Inferno || <div align="center">Uncommon</div> || <div align="center">Swords</div> || <div align="center">7</div> || AoE enchant that ignites all nearby enemies giving burning status effect || N/A
|-
| Poison Surge || <div align="center">Uncommon</div> || <div align="center">Swords</div> || <div align="center">7</div> || Breathes out a cone of poison mist that fills the surrounding area giving players the Badly Poisoned status effect || N/A
|-
| Overdraw || <div align="center">Uncommon</div> || <div align="center">Bows</div> || <div align="center">7</div> || Overdraw your bow and the longer you hold it the more it multiplies your damage but also multiplies durability damage || N/A
|-
| Combust || <div align="center">Uncommon</div> || <div align="center">Chestplate</div> || <div align="center">7</div> || A chance to make your enemy explode and ignite dealing damage an giving your enemy burning status effect when attacked || N/A
|-
| Army Summon || <div align="center">Uncommon</div> || <div align="center">Leggings</div> || <div align="center">7</div> || When near death summons an army of undead avenge you. || N/A
|-
| Self Destruct || <div align="center">Uncommon</div> || <div align="center">All Armor(Stacks)</div> || <div align="center">7</div> || When close to death you spawn a massive explosion damaging all players in a 30 block radius leaving a crater with a chance of destroying any items left unless protected. || N/A
|-
| Magma || <div align="center">Uncommon</div> || <div align="center">All Armor</div> || <div align="center">4</div> || Chance of setting your attacker ablaze and giving them the burning status effect. || N/A
|-
| Skilled || <div align="center">Uncommon</div> || <div align="center">All Weapons & Tools</div> || <div align="center">7</div> || Chance of setting your attacker ablaze and giving them the burning status effect. || N/A
|-
| Auto Eat || <div align="center">Uncommon</div> || <div align="center">Axes</div> || <div align="center">7</div> || A high chance to eat and regain hunger when fighting || N/A
|-
| Disease || <div align="center">Uncommon</div> || <div align="center">Bow</div> || <div align="center">7</div> || A high chance to eat and regain hunger when fighting || N/A
|-
| Commander || <div align="center">Uncommon</div> || <div align="center">All Armor</div> || <div align="center">5</div> || Nearby allies are given a boost of attack speed || N/A
|-
| Training || <div align="center">Uncommon</div> || <div align="center">All Weapons</div> || <div align="center">7</div> || Increases all Combat Skill EXP gained while equipped || N/A
|-
| Pig Launcher || <div align="center">Uncommon</div> || <div align="center">Bow</div> || <div align="center">3</div> || A chance of launching a rocket pig out of your bow/crossbow that explodes on impact dealing AoE damage || N/A
|-
| Acrobatic || <div align="center">Uncommon</div> || <div align="center">Boots</div> || <div align="center">5</div> || Boosts incoming Movement Skill EXP while equipped || N/A
|-
| Gear Shift || <div align="center">Uncommon</div> || <div align="center">Helmet & Boots</div> || <div align="center">3</div> || When at low health you will get a speed and health boost. (If on a helmet you will get a health boost but if on boots you get speed)|| N/A
|-
| Wounding || <div align="center">Uncommon</div> || <div align="center">All Weapons</div> || <div align="center">3</div> || Chance of you giving the bleed effect and a chance also causing massive bleeding dealing extra damage per tick. || N/A
|-
| Sacrifice || <div align="center">Uncommon</div> || Leggings || <div align="center">5</div> || Completely heals and gives regeneration 2 for up to 10 seconds to your team and allies upon death. || N/A
|-
| Magnetic || <div align="center">Uncommon</div> || <div align="center">All Tools & Weapons</div> || <div align="center">7</div> || Automatically picks up blocks and loot from mined blocks and killed mobs/animals || N/A
|-
| Replenish || <div align="center">Uncommon</div> || <div align="center">All Armor(Stacks)</div> || <div align="center">3</div> || When out of combat you heal your HP every second until your full health, Amount healed based on level. ||  Factions, Skyblock, KitPvP
|-
| Experience || <div align="center">Uncommon</div> || <div align="center">Tools/Weapons</div> || <div align="center">3</div> || Chance to double the exp dropped when you kill a mob/animal/player or mine a block. ||  Factions, Skyblock, KitPvP
|}
 
== ''' [[Rare Enchants]] ==
 
:''' [[Rare Enchants]] You can get these enchants for 1,500 EXP per book or from the [[Enchant Table]] from Level(s) 10-120. (Enchanting methods vary from each game.)'''
 
{| class="wikitable sortable"
! '''Name'''
! '''Rarity'''
! '''Applies To'''
! '''Max Level'''
! '''Description'''
! '''Available On'''
|-
| Venom || <div align="center">Rare</div> || <div align="center">All Weapons</div> || <div align="center">3</div> || Chance to give poison to your enemy when you hit them. || KitPvP
|-
| Blind || <div align="center">Rare</div> || <div align="center">All Weapons</div> || <div align="center">3</div> || Chance to give blindness for up to 7 seconds to your opponent. || KitPvP
|-
| Withering || <div align="center">Rare</div> || <div align="center">All Weapons</div> || <div align="center">3</div> || Chance to give wither to your enemy when you hit them. || KitPvP
|-
| Snail || <div align="center">Rare</div> || <div align="center">All Weapons</div> || <div align="center">3</div> || Chance to give slowness to your enemy when you hit them. || KitPvP
|-
| Poisoned || <div align="center">Rare</div> || <div align="center">All Armor</div> || <div align="center">4</div> || You're covered in poison, chance to apply poison to an enemy when attacked || N/A
|-
| First Aid || <div align="center">Rare</div> || <div align="center">All Armor(Stacks)p</div> || <div align="center">4</div> || Slightly restores HP when attacked || N/A
|-
| Longsword || <div align="center">Rare</div> || <div align="center">All Armor</div> || <div align="center">5</div> || Deal increased damage to players wielding a BOW or CROSSBOW when hit. || N/A
|-
| Caressing Tears || <div align="center">Rare</div> || <div align="center">All Armor</div> || <div align="center">2</div> || Cures all negative status effects for yourself and allies nearby || N/A
|-
| Stun || <div align="center">Rare</div> || <div align="center">All Armor</div> || <div align="center">3</div> || A chance strike lightning on the opponent when attacked with a chance to stun them giving them slowness and slow swinging || N/A
|-
| Frog Legs || <div align="center">Rare</div> || <div align="center">Leggings</div> || <div align="center">3</div> || Gives jump boost when wearing || N/A
|-
| Eject || <div align="center">Rare</div> || <div align="center">Boots</div> || <div align="center">3</div> || Eject into the air at low HP || N/A
|-
| Thrashed || <div align="center">Rare</div> || <div align="center">Axes</div> || <div align="center">3</div> || A chance to slow your enemy when their health is low || N/A
|-
| Secluded || <div align="center">Rare</div> || <div align="center">Swords & Axes</div> || <div align="center">3</div> || Increases the chance and duration of the Vow of Silence enchant activating up to 3x on enemies || N/A
|-
| Warp Arrow || <div align="center">Rare</div> || <div align="center">All Armor</div> || <div align="center">3</div> || Teleport to friendly players when  || N/A
|-
| Armor Breaker || <div align="center">Rare</div> || <div align="center">Sword</div> || <div align="center">4</div> || Increases durability loss on your enemy's armor || N/A
|-
| Endurance || <div align="center">Rare</div> || <div align="center">All Weapons & Tools</div> || <div align="center">10</div> || Protects your tools and weapons, items will take longer to break || N/A
|-
| Hardened || <div align="center">Rare</div> || <div align="center">All Armor</div> || <div align="center">3</div> || Armor takes less durability damage || N/A
|-
| Repel || <div align="center">Rare</div> || <div align="center">All Armor</div> || <div align="center">3</div> || A chance to apply poison to a player when attacked || N/A
|-
| Execute || <div align="center">Rare</div> || <div align="center">Swords</div> || <div align="center">7</div> || Damage is multiplied when your enemy has low health || N/A
|-
| Vampire || <div align="center">Rare</div> || <div align="center">Swords</div> || <div align="center">3</div> || Chance to heal you the same amount of damage you deal || N/A
|-
| Farcast || <div align="center">Rare</div> || <div align="center">Bows</div> || <div align="center">5</div> || Knockback melee attackers by several blocks when they hit you and the lower you health the higher the chance to activate || N/A
|-
| Protect || <div align="center">Rare</div> || <div align="center">Helmet</div> || <div align="center">7</div> || Increases your combat log NPC also has the chance to decrease damage by 50% from attacks that would kill you || N/A
|-
| Cactus || <div align="center">Rare</div> || <div align="center">All Armor</div> || <div align="center">2</div> || Deals damage to attackers without damaging armor || N/A
|-
| Black Magic || <div align="center">Rare</div> || <div align="center">All Armor</div> || <div align="center">6</div> || Chance to give weakness when attacked || N/A
|-
| Arise || <div align="center">Rare</div> || <div align="center">Swords</div> || <div align="center">7</div> || When attacked you have a chance to spawn empowered undead to fight with you, The undead are scaled to your strength meaning the stronger you are the stronger they are || N/A
|-
| Trapped || <div align="center">Rare</div> || <div align="center">Swords</div> || <div align="center">7</div> || A chance to give a powerful slowness effect essentially tr || N/A
|-
| Flash Step || <div align="center">Rare</div> || <div align="center">All Armor</div> || <div align="center">7</div> || When attacked you have a chance to teleport behind your enemy and take them by surprise || N/A
|-
| Smoke Bomb || <div align="center">Rare</div> || <div align="center">Helmets</div> || <div align="center">7</div> || When low health you spawn a smoke bomb to distract your enemy || N/A
|-
| Chained || <div align="center">Rare</div> || <div align="center">All Weapons</div> || <div align="center">7</div> || Prevents mobs spawned from mob spanwers from taking knockback || N/A
|}
 
== ''' [[Epic Enchants]] ==
 
:''' [[Epic Enchants]] You can get these enchants for 1,500 EXP per book or from the [[Enchant Table]] from Level(s) 10-120. (Enchanting methods vary from each game.)'''
 
{| class="wikitable sortable"
! '''Name'''
! '''Rarity'''
! '''Applies To'''
! '''Max Level'''
! '''Description'''
! '''Available On'''
|-
|
|}
 
== ''' [[Legendary Enchants]] ==
 
:''' [[Legendary Enchants]] You can get these enchants for 1,500 EXP per book or from the [[Enchant Table]] from Level(s) 10-120. (Enchanting methods vary from each game.)'''
 
{| class="wikitable sortable"
! '''Name'''
! '''Rarity'''
! '''Applies To'''
! '''Max Level'''
! '''Description'''
! '''Available On'''
|-
| ExoJump || <div align="center">Legendary</div> || <div align="center">Boots</div> || <div align="center">3</div> || Gives the ability to double jump, level reduces the cooldown || N/A
|}
 
== ''' [[Mythical Enchants]] ==
 
:''' [[Mythical Enchants]] You can get these enchants for 1,500 EXP per book or from the [[Enchant Table]] from Level(s) 10-120. (Enchanting methods vary from each game.)'''
 
{| class="wikitable sortable"
! '''Name'''
! '''Rarity'''
! '''Applies To'''
! '''Max Level'''
! '''Description'''
! '''Available On'''
|-
|
|}
 
== ''' [[Special Enchants]] ==
 
:''' [[Special Enchants]] You can get these enchants for 1,500 EXP per book or from the [[Enchant Table]] from Level(s) 10-120. (Enchanting methods vary from each game.)'''
 
{| class="wikitable sortable"
! '''Name'''
! '''Rarity'''
! '''Applies To'''
! '''Max Level'''
! '''Description'''
! '''Available On'''
|-
|
|}
 
== ''' [[Exclusive Enchants]] ==
 
:''' [[Exclusive Enchants]] You can get these enchants for 1,500 EXP per book or from the [[Enchant Table]] from Level(s) 10-120. (Enchanting methods vary from each game.)'''
 
{| class="wikitable sortable"
! '''Name'''
! '''Rarity'''
! '''Applies To'''
! '''Max Level'''
! '''Description'''
! '''Available On'''
|-
|
|}
|}

Latest revision as of 00:57, 22 July 2024


SMSMCraft Custom Enchants offer a unique experience for players in the network. The server is home to over 100 enchants ranging in a variety of types, rarities, values and even curses. The rarities include:
  • Curses
  • Common Enchants
  • Uncommon Enchants
  • Rare Enchants
  • Epic Enchants
  • Legendary Enchants
  • Mythical Enchants
  • Special Enchants
  • Exclusive Enchants


The lists below are separated by each tier, and contain information about the enchants:
  • Name
  • Rarity
  • Applies To
  • Max Level
  • Description
  • Available On
Exclusive Enchants also have a category showing the original drop dates and the unique book.


Each table can be sorted in each category to help find the enchant you're looking for.

Curses[edit]

Curses are specific "enchants" only obtained from the Enchant Table and have a chance to get when you enchant and the more EXP you use to enchant the higher the chance of getting cursed!
Name Rarity Description Available On
Hungry
Curse
This armor enchant procs on outgoing damage (you damaging another player) and causes players overload hearts to be reduced up to 6 for a duration of 5.8 seconds. Factions, Prison, Skyblock, KitPvP, SkyPvP, D3s
Unstable
Curse
Causes your items to become unstable and the durability gradually and repairing unstable items cost double exp. Factions, Prison, Skyblock, KitPvP, SkyPvP, D3s
Slippery
Curse
1| Factions, Prison, Skyblock, KitPvP, SkyPvP, D3s
Heavy
Curse
Your items are extremely heavy and slow down your movement and attacking speed. Factions, Prison, Skyblock, KitPvP, SkyPvP, D3s
Corrupted
Curse
Corrupted items are unable to be protected from protection scrolls and when you die with them they instantly break when they fall on the ground. Factions, Prison, Skyblock, KitPvP, SkyPvP, D3s

Common Enchants[edit]

Common Enchants You can get these enchants for 500 EXP per book or from the Enchant Table from Level(s) 1-120 (Enchanting methods vary from each game.)
Name Rarity Applies To Max Level Description Available On
Push
Common
Swords
3
Knock back your enemy with incredible force and push them far away. N/A
Beheading
Common
Axe
3
Victims have a chance of dropping their head on death. KitPvP
Bountiful Light
Common
Helmet
1
Gives permanent night vision and the player emits light from their head. N/A
Bubble Miner
Common
Tools
1
When mining you find air bubbles and refill your oxygen levels. N/A
Confusion
Common
Melee Weapons
5
A chance to give nausea to your victim. KitPvP
Decapitate
Common
Swords
3
Victims have a chance of dropping their head on death. KitPvP
Furnace
Common
Pickaxe
1
Automatically smelts ores when broken. N/A
Gills
Common
Helmet
1
Gives permanent water breathing. N/A
Shiny
Common
All Armor & Weapons
3
Cosmetic enchant that creates particles and sounds when applied, Each level has a different effect. N/A
Soul Sniper
Common
Ranged Weapons
4
Heals friendly players when hit with a projectile. It also has a small chance of increasing the durability of armor and giving absorption/health boost. N/A
Spark
Common
Bow
4
A chance to strike lightning where you hit. N/A
Tracker
Common
Bow
1
Sticks a tracker arrow onto your enemy, creating a particle trail that reveals your enemy's location to allies even through blocks and automatically enables /focus on your enemy. N/A
Force
Common
Axe
3
Knock back your enemy with incredible force and push them far away. N/A
Well Fed
Common
All Armor
3
You will become hungry slower, and eating restores up to 2x hunger and saturation. KitPvP
Heat Shield
Common
All Armor
3
Chance to toggle your heat shield for up to 20 seconds disable your enemy's fire enchants, and become immune to fire/lava. KitPvP
Concussion
Common
Swords
7
Gives slowness, slow swinging, and confusion to your enemy. KitPvP

Uncommon Enchants[edit]

Uncommon Enchants You can get these enchants for 1,500 EXP per book or from the Enchant Table from Level(s) 10-120. (Enchanting methods vary from each game.)
Name Rarity Applies To Max Level Description Available On
Thief
Uncommon
Swords
5
A chance to steal some of your enemy's EXP every time you damage them. KitPvP
Thunder Bolt
Uncommon
Melee Weapons
3
Can smite your enemy with a 1% chance to paralyze and deal boosted damage to players wearing iron, chainmail, or gold armor. KitPvP
Fury Swipes
Uncommon
Swords
3
A chance of getting a burst of double attack speed. N/A
Explosive
Uncommon
Ranged Weapons
5
Chance to make projectiles explode where they hit. N/A
Berserk
Uncommon
Axes
5
A chance to get a boost of up to double damage but 50% slower attack speed and mining fatigue. N/A
Lightning Storm
Uncommon
All Weapons
7
Summon at lightning storm that strikes the ground nearby dealing AoE damage to any enemies nearby N/A
Healing Circle
Uncommon
Bow
7
Spawns a healing circle where you hit that heals all players inside the circle gradually N/A
Firestorm
Uncommon
Axes
7
AoE enchant that ignites all nearby enemies giving burning status effect N/A
Inferno
Uncommon
Swords
7
AoE enchant that ignites all nearby enemies giving burning status effect N/A
Poison Surge
Uncommon
Swords
7
Breathes out a cone of poison mist that fills the surrounding area giving players the Badly Poisoned status effect N/A
Overdraw
Uncommon
Bows
7
Overdraw your bow and the longer you hold it the more it multiplies your damage but also multiplies durability damage N/A
Combust
Uncommon
Chestplate
7
A chance to make your enemy explode and ignite dealing damage an giving your enemy burning status effect when attacked N/A
Army Summon
Uncommon
Leggings
7
When near death summons an army of undead avenge you. N/A
Self Destruct
Uncommon
All Armor(Stacks)
7
When close to death you spawn a massive explosion damaging all players in a 30 block radius leaving a crater with a chance of destroying any items left unless protected. N/A
Magma
Uncommon
All Armor
4
Chance of setting your attacker ablaze and giving them the burning status effect. N/A
Skilled
Uncommon
All Weapons & Tools
7
Chance of setting your attacker ablaze and giving them the burning status effect. N/A
Auto Eat
Uncommon
Axes
7
A high chance to eat and regain hunger when fighting N/A
Disease
Uncommon
Bow
7
A high chance to eat and regain hunger when fighting N/A
Commander
Uncommon
All Armor
5
Nearby allies are given a boost of attack speed N/A
Training
Uncommon
All Weapons
7
Increases all Combat Skill EXP gained while equipped N/A
Pig Launcher
Uncommon
Bow
3
A chance of launching a rocket pig out of your bow/crossbow that explodes on impact dealing AoE damage N/A
Acrobatic
Uncommon
Boots
5
Boosts incoming Movement Skill EXP while equipped N/A
Gear Shift
Uncommon
Helmet & Boots
3
When at low health you will get a speed and health boost. (If on a helmet you will get a health boost but if on boots you get speed) N/A
Wounding
Uncommon
All Weapons
3
Chance of you giving the bleed effect and a chance also causing massive bleeding dealing extra damage per tick. N/A
Sacrifice
Uncommon
Leggings
5
Completely heals and gives regeneration 2 for up to 10 seconds to your team and allies upon death. N/A
Magnetic
Uncommon
All Tools & Weapons
7
Automatically picks up blocks and loot from mined blocks and killed mobs/animals N/A
Replenish
Uncommon
All Armor(Stacks)
3
When out of combat you heal your HP every second until your full health, Amount healed based on level. Factions, Skyblock, KitPvP
Experience
Uncommon
Tools/Weapons
3
Chance to double the exp dropped when you kill a mob/animal/player or mine a block. Factions, Skyblock, KitPvP

Rare Enchants[edit]

Rare Enchants You can get these enchants for 1,500 EXP per book or from the Enchant Table from Level(s) 10-120. (Enchanting methods vary from each game.)
Name Rarity Applies To Max Level Description Available On
Venom
Rare
All Weapons
3
Chance to give poison to your enemy when you hit them. KitPvP
Blind
Rare
All Weapons
3
Chance to give blindness for up to 7 seconds to your opponent. KitPvP
Withering
Rare
All Weapons
3
Chance to give wither to your enemy when you hit them. KitPvP
Snail
Rare
All Weapons
3
Chance to give slowness to your enemy when you hit them. KitPvP
Poisoned
Rare
All Armor
4
You're covered in poison, chance to apply poison to an enemy when attacked N/A
First Aid
Rare
All Armor(Stacks)p
4
Slightly restores HP when attacked N/A
Longsword
Rare
All Armor
5
Deal increased damage to players wielding a BOW or CROSSBOW when hit. N/A
Caressing Tears
Rare
All Armor
2
Cures all negative status effects for yourself and allies nearby N/A
Stun
Rare
All Armor
3
A chance strike lightning on the opponent when attacked with a chance to stun them giving them slowness and slow swinging N/A
Frog Legs
Rare
Leggings
3
Gives jump boost when wearing N/A
Eject
Rare
Boots
3
Eject into the air at low HP N/A
Thrashed
Rare
Axes
3
A chance to slow your enemy when their health is low N/A
Secluded
Rare
Swords & Axes
3
Increases the chance and duration of the Vow of Silence enchant activating up to 3x on enemies N/A
Warp Arrow
Rare
All Armor
3
Teleport to friendly players when N/A
Armor Breaker
Rare
Sword
4
Increases durability loss on your enemy's armor N/A
Endurance
Rare
All Weapons & Tools
10
Protects your tools and weapons, items will take longer to break N/A
Hardened
Rare
All Armor
3
Armor takes less durability damage N/A
Repel
Rare
All Armor
3
A chance to apply poison to a player when attacked N/A
Execute
Rare
Swords
7
Damage is multiplied when your enemy has low health N/A
Vampire
Rare
Swords
3
Chance to heal you the same amount of damage you deal N/A
Farcast
Rare
Bows
5
Knockback melee attackers by several blocks when they hit you and the lower you health the higher the chance to activate N/A
Protect
Rare
Helmet
7
Increases your combat log NPC also has the chance to decrease damage by 50% from attacks that would kill you N/A
Cactus
Rare
All Armor
2
Deals damage to attackers without damaging armor N/A
Black Magic
Rare
All Armor
6
Chance to give weakness when attacked N/A
Arise
Rare
Swords
7
When attacked you have a chance to spawn empowered undead to fight with you, The undead are scaled to your strength meaning the stronger you are the stronger they are N/A
Trapped
Rare
Swords
7
A chance to give a powerful slowness effect essentially tr N/A
Flash Step
Rare
All Armor
7
When attacked you have a chance to teleport behind your enemy and take them by surprise N/A
Smoke Bomb
Rare
Helmets
7
When low health you spawn a smoke bomb to distract your enemy N/A
Chained
Rare
All Weapons
7
Prevents mobs spawned from mob spanwers from taking knockback N/A

Epic Enchants[edit]

Epic Enchants You can get these enchants for 1,500 EXP per book or from the Enchant Table from Level(s) 10-120. (Enchanting methods vary from each game.)
Name Rarity Applies To Max Level Description Available On

Legendary Enchants[edit]

Legendary Enchants You can get these enchants for 1,500 EXP per book or from the Enchant Table from Level(s) 10-120. (Enchanting methods vary from each game.)
Name Rarity Applies To Max Level Description Available On
ExoJump
Legendary
Boots
3
Gives the ability to double jump, level reduces the cooldown N/A

Mythical Enchants[edit]

Mythical Enchants You can get these enchants for 1,500 EXP per book or from the Enchant Table from Level(s) 10-120. (Enchanting methods vary from each game.)
Name Rarity Applies To Max Level Description Available On

Special Enchants[edit]

Special Enchants You can get these enchants for 1,500 EXP per book or from the Enchant Table from Level(s) 10-120. (Enchanting methods vary from each game.)
Name Rarity Applies To Max Level Description Available On

Exclusive Enchants[edit]

Exclusive Enchants You can get these enchants for 1,500 EXP per book or from the Enchant Table from Level(s) 10-120. (Enchanting methods vary from each game.)
Name Rarity Applies To Max Level Description Available On