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== ''' [[Uncommon Enchants]] == :''' [[Uncommon Enchants]] You can get these enchants for 1,500 EXP per book or from the [[Enchant Table]] from Level(s) 10-120. (Enchanting methods vary from each game.)''' {| class="wikitable sortable" ! '''Name''' ! '''Rarity''' ! '''Applies To''' ! '''Max Level''' ! '''Description''' ! '''Available On''' |- | Thief || <div align="center">Uncommon</div> || <div align="center">Swords</div> || <div align="center">5</div> || A chance to steal some of your enemy's EXP every time you damage them. || KitPvP |- | Thunder Bolt || <div align="center">Uncommon</div> || <div align="center">Melee Weapons</div> || <div align="center">3</div> || Can smite your enemy with a 1% chance to paralyze and deal boosted damage to players wearing iron, chainmail, or gold armor. || KitPvP |- | Fury Swipes || <div align="center">Uncommon</div> || <div align="center">Swords</div> || <div align="center">3</div> || A chance of getting a burst of double attack speed. || N/A |- | Explosive || <div align="center">Uncommon</div> || <div align="center">Ranged Weapons</div> || <div align="center">5</div> || Chance to make projectiles explode where they hit. || N/A |- | Berserk || <div align="center">Uncommon</div> || <div align="center">Axes</div> || <div align="center">5</div> || A chance to get a boost of up to double damage but 50% slower attack speed and mining fatigue. || N/A |- | Lightning Storm || <div align="center">Uncommon</div> || <div align="center">All Weapons</div> || <div align="center">7</div> || Summon at lightning storm that strikes the ground nearby dealing AoE damage to any enemies nearby || N/A |- | Healing Circle || <div align="center">Uncommon</div> || <div align="center">Bow</div> || <div align="center">7</div> || Spawns a healing circle where you hit that heals all players inside the circle gradually || N/A |- | Firestorm || <div align="center">Uncommon</div> || <div align="center">Axes</div> || <div align="center">7</div> || AoE enchant that ignites all nearby enemies giving burning status effect || N/A |- | Inferno || <div align="center">Uncommon</div> || <div align="center">Swords</div> || <div align="center">7</div> || AoE enchant that ignites all nearby enemies giving burning status effect || N/A |- | Poison Surge || <div align="center">Uncommon</div> || <div align="center">Swords</div> || <div align="center">7</div> || Breathes out a cone of poison mist that fills the surrounding area giving players the Badly Poisoned status effect || N/A |- | Overdraw || <div align="center">Uncommon</div> || <div align="center">Bows</div> || <div align="center">7</div> || Overdraw your bow and the longer you hold it the more it multiplies your damage but also multiplies durability damage || N/A |- | Combust || <div align="center">Uncommon</div> || <div align="center">Chestplate</div> || <div align="center">7</div> || A chance to make your enemy explode and ignite dealing damage an giving your enemy burning status effect when attacked || N/A |- | Army Summon || <div align="center">Uncommon</div> || <div align="center">Leggings</div> || <div align="center">7</div> || When near death summons an army of undead avenge you. || N/A |- | Self Destruct || <div align="center">Uncommon</div> || <div align="center">All Armor(Stacks)</div> || <div align="center">7</div> || When close to death you spawn a massive explosion damaging all players in a 30 block radius leaving a crater with a chance of destroying any items left unless protected. || N/A |- | Magma || <div align="center">Uncommon</div> || <div align="center">All Armor</div> || <div align="center">4</div> || Chance of setting your attacker ablaze and giving them the burning status effect. || N/A |- | Skilled || <div align="center">Uncommon</div> || <div align="center">All Weapons & Tools</div> || <div align="center">7</div> || Chance of setting your attacker ablaze and giving them the burning status effect. || N/A |- | Auto Eat || <div align="center">Uncommon</div> || <div align="center">Axes</div> || <div align="center">7</div> || A high chance to eat and regain hunger when fighting || N/A |- | Disease || <div align="center">Uncommon</div> || <div align="center">Bow</div> || <div align="center">7</div> || A high chance to eat and regain hunger when fighting || N/A |- | Commander || <div align="center">Uncommon</div> || <div align="center">All Armor</div> || <div align="center">5</div> || Nearby allies are given a boost of attack speed || N/A |- | Training || <div align="center">Uncommon</div> || <div align="center">All Weapons</div> || <div align="center">7</div> || Increases all Combat Skill EXP gained while equipped || N/A |- | Pig Launcher || <div align="center">Uncommon</div> || <div align="center">Bow</div> || <div align="center">3</div> || A chance of launching a rocket pig out of your bow/crossbow that explodes on impact dealing AoE damage || N/A |- | Acrobatic || <div align="center">Uncommon</div> || <div align="center">Boots</div> || <div align="center">5</div> || Boosts incoming Movement Skill EXP while equipped || N/A |- | Gear Shift || <div align="center">Uncommon</div> || <div align="center">Helmet & Boots</div> || <div align="center">3</div> || When at low health you will get a speed and health boost. (If on a helmet you will get a health boost but if on boots you get speed)|| N/A |- | Wounding || <div align="center">Uncommon</div> || <div align="center">All Weapons</div> || <div align="center">3</div> || Chance of you giving the bleed effect and a chance also causing massive bleeding dealing extra damage per tick. || N/A |- | Sacrifice || <div align="center">Uncommon</div> || Leggings || <div align="center">5</div> || Completely heals and gives regeneration 2 for up to 10 seconds to your team and allies upon death. || N/A |- | Magnetic || <div align="center">Uncommon</div> || <div align="center">All Tools & Weapons</div> || <div align="center">7</div> || Automatically picks up blocks and loot from mined blocks and killed mobs/animals || N/A |- | Replenish || <div align="center">Uncommon</div> || <div align="center">All Armor(Stacks)</div> || <div align="center">3</div> || When out of combat you heal your HP every second until your full health, Amount healed based on level. || Factions, Skyblock, KitPvP |- | Experience || <div align="center">Uncommon</div> || <div align="center">Tools/Weapons</div> || <div align="center">3</div> || Chance to double the exp dropped when you kill a mob/animal/player or mine a block. || Factions, Skyblock, KitPvP |}
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