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== ''' [[Common Enchants]] == :''' [[Common Enchants]] You can get these enchants for 500 EXP per book or from the [[Enchant Table]] from Level(s) 1-120 (Enchanting methods vary from each game.)''' {| class="wikitable sortable" ! '''Name''' ! '''Rarity''' ! '''Applies To''' ! '''Max Level''' ! '''Description''' ! '''Available On''' |- | Push || <div align="center">Common</div> || <div align="center">Swords</div> || <div align="center">3</div> || Knock back your enemy with incredible force and push them far away. || N/A |- | Beheading || <div align="center">Common</div> || <div align="center">Axe</div> || <div align="center">3</div> || Victims have a chance of dropping their head on death. || KitPvP |- | Bountiful Light || <div align="center">Common</div> || <div align="center">Helmet</div> || <div align="center">1</div> || Gives permanent night vision and the player emits light from their head. || N/A |- | Bubble Miner || <div align="center">Common</div> || <div align="center">Tools</div> || <div align="center">1</div> || When mining you find air bubbles and refill your oxygen levels. || N/A |- | Confusion || <div align="center">Common</div> || <div align="center">Melee Weapons</div> || <div align="center">5</div> || A chance to give nausea to your victim. || KitPvP |- | Decapitate || <div align="center">Common</div> || <div align="center">Swords</div> || <div align="center">3</div> || Victims have a chance of dropping their head on death. || KitPvP |- | Furnace || <div align="center">Common</div> || <div align="center">Pickaxe</div> || <div align="center">1</div> || Automatically smelts ores when broken. || N/A |- | Gills || <div align="center">Common</div> || <div align="center">Helmet</div> || <div align="center">1</div> || Gives permanent water breathing. || N/A |- | Shiny || <div align="center">Common</div> || <div align="center">All Armor & Weapons</div> || <div align="center">3</div> || Cosmetic enchant that creates particles and sounds when applied, Each level has a different effect. || N/A |- | Soul Sniper || <div align="center">Common</div> || <div align="center">Ranged Weapons</div> || <div align="center">4</div> || Heals friendly players when hit with a projectile. It also has a small chance of increasing the durability of armor and giving absorption/health boost. || N/A |- | Spark || <div align="center">Common</div> || <div align="center">Bow</div> || <div align="center">4</div> || A chance to strike lightning where you hit. || N/A |- | Tracker || <div align="center">Common</div> || <div align="center">Bow</div> || <div align="center">1</div> || Sticks a tracker arrow onto your enemy, creating a particle trail that reveals your enemy's location to allies even through blocks and automatically enables /focus on your enemy. || N/A |- | Force || <div align="center">Common</div> || <div align="center">Axe</div> || <div align="center">3</div> || Knock back your enemy with incredible force and push them far away. || N/A |- | Well Fed || <div align="center">Common</div> || <div align="center">All Armor</div> || <div align="center">3</div> || You will become hungry slower, and eating restores up to 2x hunger and saturation. || KitPvP |- | Heat Shield || <div align="center">Common</div> || <div align="center">All Armor</div> || <div align="center">3</div> || Chance to toggle your heat shield for up to 20 seconds disable your enemy's fire enchants, and become immune to fire/lava. || KitPvP |- | Concussion || <div align="center">Common</div> || <div align="center">Swords</div> || <div align="center">7</div> || Gives slowness, slow swinging, and confusion to your enemy. || KitPvP |}
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